All work
BanterGeist

Give AI a voice. Keep your own.

An experiment in expressive AI conversation, built for the person who wants to direct the performance rather than press generate and hope.

Creative AI · Synthetic conversationWorking proof of concept, 2024Watch the demonstration (YouTube) ↗
Intertwining violet and amber waveforms, concept artwork for BanterGeist
Concept artwork · Watch the demonstration (YouTube)
  1. 01Source material
  2. 02Editable script
  3. 03Directed voices
  4. 04Mixed conversation

The problem

AI-generated audio can be impressive right up to the moment you want to change something. A voice, an emphasis, a pause, an interruption. Starting again with another prompt gives the creator almost no control over the moment that matters.

The Wild Ducks part

Designed and built a document-to-conversation workflow, then extended it with multimodal speech generation and fine control over script, delivery and flow.

What was built

  • A workflow from source documents and links to an editable conversation script.
  • Speaker and delivery instructions for emotion, laughter, whispers, accents and pauses.
  • Overlapping speech and interjections, with segment regeneration and separate audio tracks for editing.

Outcome

A working demonstration, published in 2024, showed the progression from controlled podcast generation to more expressive synthetic conversation.

Watch the demonstration (YouTube)

Where it stands

A creative proof of concept, demonstrated publicly in 2024. It is not a commercial service.

The interesting part of generative AI is not only what it can produce. It is how much room it gives a person to shape the result.
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